The Archives

The Archives

Where every game is written into history

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Tournaments — Latest
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Stat Leaders
Top KDA · Spring Split
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In-House League

Individual stats, match history & season leaderboards

Total Matches
142
This split
Active Players
48
Avg Game Length
31m 22s
Most Played
Jinx
34 picks this split
Season Leaderboard Summer Split · All Players
# Summoner W L Win% KDA Avg Kills Avg Deaths Avg Assists Avg CS
1 VWVoidWalker 18675% 9.28.13.423.2187
2 SQSilverQuill 16867% 7.86.93.821.1201
3 AXArchivex 15768% 7.15.44.219.8164
4 RSRuneScribe 131057% 5.44.85.116.2178
5 PIPhantomInk 12957% 6.15.54.918.4155
6 GQGoldQuill 111150% 4.95.05.515.8166
Role Distribution
RoleGamesWin%Avg KDA
Top28451%4.8
Jungle28450%5.1
Mid28450%5.6
ADC28449%5.3
Support28450%6.4
Average Team Stats Per Game
StatAvgHigh
Kills15.428
Towers6.111
Dragons2.45
Barons0.93
Game Length31m58m
Champion Stats · Summer Split All In-House Games
Champion Picks Bans Win% Avg KDA Avg CS Presence%
JXJinx34862%6.219830%
THThresh281254%7.82828%
AHAhri241567%8.118227%
LSLee Sin221850%5.414528%
ZDZed192247%5.820129%
LXLux18561%9.114217%
NKNami16256%8.43113%
Match History Most recent first
Date Blue Side Score Red Side Duration MVP
Apr 10 Team Void 2–1 Team Nexus 33m VoidWalker
Apr 10 Iron Scribes 0–2 Phantom Quill 28m PhantomInk
Apr 8 Goldquill 2–0 The Redacted 26m SilverQuill
Apr 7 Runic Order 1–2 VoidWalker 38m Archivex
Apr 5 SilverQuill 2–0 RuneScribe 22m SilverQuill

Tournaments

Splits, divisions, standings, brackets & team stats

Current Split
Spring
Week 5 of 8
Divisions
3
Teams
24
Matches Played
86
Stats only include games played through an official tournament code. Lobbies created manually, BYEs and forfeits are not displayed in match results.
# Team Series W–L Games W–L Win% Avg Kills Avg Deaths Avg Assists Avg Dragons Avg Barons Avg Time
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Player Stats
Role
# Player O-Score G W–L Win% KDA Avg K Avg D Avg A Avg Dmg Avg Dmg Taken FB% Avg CS CS/Min Kill Part% Dmg/Min Avg Turret Dmg Avg Duration
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Match Results
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Pick'ems

Predict the bracket — Spring Split playoffs

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Official Rulebook

The Archives

Summer Split 2026 — All players, captains, coaches, and staff are required to comply with these rules.

July 16th 11:59PM PST Registration closes

1.Introduction

1.1Purpose

This document establishes the official rules for The Archives Summer Split 2026.

1.2Compliance

All players, captains, coaches, and staff are required to comply with the rules outlined in this document. This is in addition to the server rules.

1.3League Authority

The Archives Staff retain final authority over all rulings, interpretations, and dispute resolutions.

2.League Governance

2.1Staff Authority

Staff members who are actively playing on teams within the tournament will recuse themselves from decision-making related to their matches. Administrative decisions will be handled by staff members not participating in those matches.

2.2Discretion

Staff reserve the right to issue rulings on situations not explicitly covered in this rulebook.

2.3Appeals

Appeals must be submitted with supporting evidence. All staff decisions are final.

3.Sportsmanship

3.1Expectations

Players are expected to maintain competitive integrity, honesty, and mutual respect at all times.

3.2Prohibited Behavior

Harassment, flaming, griefing, or any form of toxic conduct is strictly prohibited. These rules apply both in-game and outside of the game, including Discord and other community platforms outside of dedicated channels.

3.3Consequences
⚠ ImportantViolations may result in penalties ranging up to and including permanent bans.

4.League Format & Player Eligibility

4.1Account Requirements
  • Players must use a valid, active main account in good standing.
  • Secondary accounts must be submitted via registration form if used in 2026.
  • "Main" accounts must be level 150 or above.
  • All matches should be played on the "main" account submitted during registration.
  • A "main" account is the primary account you register under — ideally the account you play on most, and must be your highest ranked account.
4.2Average Rank System

Teams will be placed in 8–12 team divisions based on their average rank, determined by the 5 highest ranked players on the roster regardless of starter or substitute status.

  • Average rank is calculated using each player's peak rank from the 2026 season.
  • After registering, teams receive a "preliminary average rank" from staff.
  • After registration closes, the calculation runs again. Teams receive their "final average rank," which determines division placement.
  • Final average rank is the number that will be used throughout the split to calculate for roster changes and e-subs. This number, once locked in, cannot change.
  • Teams may request to "play up" a division if logistics allow. These requests may not always be granted.
4.3Apex Tier Teams / Player Restrictions
Rank Caps
  • A team cannot exceed 400 LP average rank.
  • Players above 800 LP peak are not permitted.
  • Only ONE player per team can be 600 LP (peak) or above at the time of registration.
4.4Uncapped Master 200 LP+ Division
  • All players must have Master 150+ peak this year to apply.
  • 8 team max division.
  • No rank cap, no climbing restriction.
  • Rank verification conducted using dpm.lol and OP.GG.
4.5Activity Requirement
StageRequired GamesQueue
Regular Season75 gamesSolo/Duo
Playoffs90 gamesSolo/Duo

Teams with players who have not met the required games will not be accepted. No exceptions will be made.

4.6Game Requirement

Accounts must have ranked solo/duo history from 2025. New accounts are not permitted unless verified by the admins.

4.7Prohibited Eligibility
⚠ Strictly ProhibitedElo boosting, account sharing, or any form of ranked manipulation is strictly prohibited.

5.Registration

5.1Deadline
Registration Closes11:59 PM EST, July 9th
5.2Submission
  • All registration applications must be submitted via the official Google Form (available on Discord).
  • Rosters must include all player accounts and corresponding OP.GG links.
5.3Accuracy

Team captains are responsible for ensuring all submitted roster information is accurate. Penalties may apply if an incorrect roster is found to have been submitted.

6.Rosters

6.1Roster Management
  • Each roster must have 5 starters and 2 subs minimum.
  • Only Captains are permitted to make roster management posts.
  • All roster management posts must be made in the Roster Management channel on The Archives Discord server.
  • New additions will be verified by official tournament staff only.
  • Roster additions may be made at any time but must be approved before playing and announced at least 12 hours before match start.
  • Players added with less than 24 hours until match time will be considered emergency subs for that series.
6.2Roster Announcements & Roster Lock
  • Captains must announce rosters in the proper match thread and tag the opposing team captain at least 12 hours before the match.
  • Teams are allowed to announce a 6-man roster but must announce which 5 are playing in Game 1 at the 12-hour mark.
  • The 6th man/sub must have an announced role. If their role is not announced or they sub in for a different role, they will be treated as an emergency sub.
  • Rosters permanently lock after the first round of playoffs.
6.3Player Movement

Players cannot move between rosters in the same division during the split, even if kicked or their team drops out. Extremely specific exceptions may be made at the discretion of The Archives Staff.

Players can be removed from rosters, but their departure will not change the “final average rank” that is calculated at registration close. Ie. if you remove your highest/lowest ranked player, your team will still be subject to all of the below substitute rules.

7.Subs & Emergency Subs

7.1Substitutions
  • Regular subs must be within your submitted roster. Your opponent must be given notice before the draft.
  • Unannounced subs used mid-series due to an emergency give the opponent 10 minutes extra prep time. Unannounceed rostered subs result in 1 ban loss per game they play in.
  • Subs added after registration cannot increase their teams average rank by more than 100lp. If a team attempts to add a substitute that raises the average rank higher than that threshold they will be rejected.
  • Subs added after registration cannot be higher peak rank than the team's overall average rank.
  • Individual players cannot sub for another team in the same division during the split.
  • Players CAN sub for teams in different divisions as long as they meet all other substitute rules.
7.2Emergency Subs
⚠ Emergency Sub PenaltyLoss of all 3 bans during the first part of the banning phase (Bans 1, 2, and 3) in each game they play in. Teams retain their 4th and 5th bans.
  • E-subs cannot be higher peak rank than the team's overall average rank minus 100 LP.
  • E-subs MUST meet all other requirements — no exceptions.
  • Final approval is at the discretion of staff.
  • Emergency subs mid-series give the opponent up to 10 extra minutes for draft prep.

8.Scheduling & Conduct

8.1Default Match Day

All public scheduling in match threads should be done by captains only.

RoundDayTime
First round of each weekSaturday9:00 PM EST
Second round of each weekSunday8:00 PM EST
Official Time Change RequirementsMust include: (1) tags for both captains and admin, (2) the new date and time, and (3) both captains clearly confirming.

Penalties may apply for teams "ghosting" opponents attempting to schedule.

8.2Reschedules

Reschedules from a previously confirmed time are only permitted if both teams agree and must be completed within the designated windows unless otherwise approved by admins.

8.3Conduct
  • Light banter is permitted, but staff reserve the right to judge appropriateness.
  • All-chat should generally only be used for pauses or technical issues.
8.4Voice Requirement

All players must be present in their team's voice channel on the official server.

⚠ Coaches & SubstitutesCoaches and substitutes may join the channel but must be deafened and muted during active gameplay. This is not negotiable. Punishments will apply.

9.Match Setup

9.1Lobbies
  • Matches must be created using The Archives tournament server code. Ping staff if the code does not work.
  • Game Mode: Blind Pick.
  • Spectator delay must always be enabled.
9.2First Selection & Draft
  • All drafts must be done in DRAFTER.LOL.
  • Game 1 "First Selection" is determined by the Tournament Bot (random in regular season, higher seed in playoffs).
  • Teams with First Selection choose either their preferred side (Red/Blue) — opponent then picks draft order — or their draft order (First/Second Pick) — opponent then picks side.
  • The losing team obtains "First Selection" for subsequent games.
  • First Selection decision must be communicated 4 hours before game start. Second Selection must be public 2 hours before game start. Failure results in 1 ban loss.
⚠ Role SwitchingSwitching roles without informing the opposing team results in an immediate match forfeit. If roles must be switched, the team forfeits 1 ban per player swapping. Roles lock in 12 hours before match start.

If champion roles are not clear after the draft, teams may ask. The opposing team must answer. No answer or lying may result in player disqualification and full ban loss for the remainder of the series.

9.3Champion Restrictions

Newly released champions and some reworked champions are disabled for two weeks after release. Contact an admin with any questions regarding champion eligibility.

10.Pauses

10.1Usage

Pauses are permitted for technical issues or emergencies only. A ready check must be performed before unpausing — both parties must declare "Ready" or "R" before the game is unpaused.

⚠ Illegal UnpauseIf you unpause before a ready check is completed, the affected team has the right to call for Admin intervention. Affected teams that are behind may be offered a remake; teams that were winning may be offered the win.
10.2Allotment

Each team is allowed a maximum of 10 minutes of pause time per match. After 10 minutes, staff may be pinged and the pausing team may be subject to forfeit. Multiple or excessive pausing will be investigated regardless of the 10-minute allotment.

10.3Abuse

Abuse of the pause system may result in penalties including game loss or bans. If you suspect pause abuse, ping staff in the help channel or match thread.

11.Match Procedures

11.1Results

Captains must report match results, proof (screenshot of post-game screen), and the draft link within 24 hours of series completion. If the next match is within 24 hours, submit at least 4 hours before it starts. Failure results in 1 ban loss for the next match.

11.2Tardiness
DelayPenalty
10 minutes late1 ban loss
20 minutes late1 game loss
30 minutes lateSeries loss

After a game completes, both teams have up to 10 minutes before needing to start the next draft. If a substitute or emergency sub is needed, the opposing team receives up to 7 extra minutes of scout time. Casters have priority over time between games.

11.4Broadcasting
  • Matches may be streamed by the tournament organizer. At least 48 hours' notice increases the likelihood of staff coverage.
  • Players should not stream without prior approval from Admins or applicable streaming platforms. Approved streams must have a 3-minute minimum delay.
⚠ Live Broadcast StandardsIf your match is being streamed via the official The Archives Twitch page, hate speech in any form is prohibited in voice comms. Zero slurs, homophobia, transphobia, or use of the r-slur will be tolerated. Curse words are fine within Twitch legal guidelines.

Teams may opt out of voice bots entirely or for specific members. Staff will always ask before use, and teams are always within their rights to say no.

12.Tiebreakers

12.1Order of Resolution
PriorityTiebreaker
1Series wins vs. tied teams
2Win–loss record
3Number of wins
4Buchholz system (Swiss tours only)
5Shortest average win time
6Average gold difference

13.Roster Requirements / Limitations

13.1Player Count
  • Failure to field a legal roster constitutes a forfeit.
  • You may not field more than 2 emergency subs.
  • A legal roster requires at least 3 members of the original roster competing.
  • Playing with two e-subs results in a full 5 ban loss for all games they play in.
13.2Multiple Forfeits

Multiple forfeits for breaking roster requirements may result in removal from the tournament.

13.3Roster Penalties

If you lose a permanent roster member due to rule violations and cannot supplement with a rostered sub, your team will use emergency subs until an open roster window — incurring the standard emergency sub penalty. If the loss is due to unforeseen circumstances, contact an admin.

13.4Team Logos

Teams are required to have a logo. Professional work is not required — clip art with your team's name suffices. Team logos must not contain another person's likeness or protected intellectual property.

14.Regular Season Format

14.1Structure

Subject to change depending on signups and division sizes.

Division SizeFormatWeeks
8 teamsRound Robin5 weeks
10 teamsRound Robin5 weeks
12 teamsSwiss Stage (only if necessary)5 weeks
14.2Format

All matches are Best of 3 Fearless.

15.Playoffs

15.1Structure

Subject to change depending on division sizes. Playoff formats will be announced after registration closes.

  • Seeding determines playoff placement.
  • Double elimination applies except for Grand Finals (a singular Best of 5).
  • The winners bracket champion gets first selection in Game 1 of Grand Finals.
15.2Format
StageFormat
Standard playoff matchesBest of 3 Fearless
Upper bracket finalsBest of 5 Fearless
Lower bracket finalsBest of 5 Fearless
Grand FinalsBest of 5 Fearless (single series)
15.3Scheduling
GameAnnouncementDefault Time
Game 1Corresponding WednesdaySaturday 9:00 PM EST
Game 2Saturday after all Game 1s completeSunday 8:00 PM EST
Finals Schedule (Bo5)Default times are 8:00 PM EST (Saturday) and 7:00 PM EST (Sunday).

16.Disciplinary Actions

16.1Authority

Staff determine the severity of disciplinary actions and may consult involved players.

16.2Penalty Scale

Penalties range from ban losses to team expulsion. Admin decisions are final.

17.Rule Changes

17.1Authority

Staff may amend these rules at any time to preserve competitive integrity and fairness.

17.2Notification

All updates will be communicated through official channels, including Rules and Announcements.

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The Archives

The Archives

A competitive gaming organization founded in December 2025, focused primarily on League of Legends.

⚔ Founded Dec 2025
🎮 League of Legends
📺 Live Broadcasts
🌐 Multi-Game Community
Join Our Discord Watch Live
Our Mission

"The Archives is a community-driven esports organization centered around League of Legends, built to create structured competition, accessible development opportunities, and a welcoming gaming environment for players of all levels."

What We Offer
Competitive Leagues

The Archives League — our flagship tournament featuring organized teams, live broadcasts, and professional casting with full stats tracking.

🎯
Draft Leagues & Tryouts

Balanced draft leagues and open tryouts that help players find teams, build synergy, and compete at a level that matches their skill.

📈
Coaching & Development

Structured coaching opportunities focused on genuine improvement and player education — for both individuals and teams.

🌐
Multi-Game Community

Beyond LoL — communities for Rainbow Six Siege, Chess, and Call of Duty Zombies. A place for serious competitors and casual gamers alike.

Our Story

Founded in December 2025 by Judgment, The Archives began as a small competitive community with a shared goal: to give players a place to compete, improve, and connect.

Since then, it has grown into a multi-faceted competitive hub hosting structured leagues, live-produced broadcasts, and a growing roster of programs designed to serve players at every level.

Tournament broadcasts and live production are led by Rylionn, delivering consistent streamed coverage, while social media and public outreach are managed by Poi, helping showcase the players, events, and stories that define The Archives.

Leadership
J
Judgment
Founder
M
Mega
Tech
Y
Yelk
Tournaments
Y
Owl
Tournaments
M
MrMonstar
Community
J
Jinstro
Events
S
Skjoldolfr
Events
R
Rylionn
Broadcast & Production
P
Poi
Media & Outreach
Ready to Compete?
🏆
View Standings
See the current Spring Split leaderboard and match results
💬
Join the Community
Jump into Discord to find a team, sign up for events, or just hang out
📺
Watch Broadcasts
Live-produced match coverage with casting and commentary on Twitch
Official Inquiry

The Archives is an independent community organization. For partnership inquiries, media requests, or official correspondence, please reach out through our Discord server.

Teams

All registered teams by split and division

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